Princess LunaAlicorn PonyHP: 20Defense: 5Speed: 1Accuracy: 4Special Abilities-Princess of the Night: Strike fear in the hearts of your enemies. Roll 1d6. On a 5 or 6, all opponents’ accuracy is halved, rounded up. Effect lasts one round.The Royal Canterlot Voice: Range 5, omnidirectional. All opponents are knocked back 5 spaces. Follows normal knockback rules.The Fun has been Doubled: Roll 1d6. On a 6, your attacks rolls that turn are doubled.Teleportation: May teleport anywhere on the map. Turn ends after teleporting.Luna Beam: 5d6 attack. Normal attack rules apply.
Note that her health and defense are NOT the same thing. Luna rolls 5d6 for all defense checks, and it takes 20 damage to frag her.
I suppose Chrysalis needs posted as well even though she still needs some work
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