tag:blogger.com,1999:blog-4063601667934720977.post5205190571034596131..comments2012-11-07T23:27:52.357-06:00Comments on My Little Pwny: FRAGing is Magic: Playtest Damage Report: 1/27i am Kellyhttp://www.blogger.com/profile/00033317966832670386noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4063601667934720977.post-85162960246715769292012-01-29T12:51:13.984-06:002012-01-29T12:51:13.984-06:00AJ DID pick up a gun, and landed a successful atta...AJ DID pick up a gun, and landed a successful attack on a camping FS. FS played a Teleport before rolling for damage, though. Even with a gun, though, AJ's max range is 6, and everypony around her has a speed equal to or greater than hers, so if they're 10+ squares away, they can easily keep the gap open. Once the quarry escapes, it's better to just drop everything for Unencumbered rather than hope to Celestia somebody screws up and puts themselves in range of you.<br /><br /> You can easily argue that PP can avoid explosive damage with Pinkie Sense. She does break the laws of physics on a regular basis.<br /><br />I told them that was how I read the ability, and they didn't argue me down over it. You could always add a line to the ability that points this out specifically, i.e. Does not increase health, but grants +2d6 on health checks.<br /><br />I forgot that I'm a Tree is supposed to be rolled on FS' turn. However, it does make a bit more sense rolling for it when attacked, now that I think about it. She shouldn't be able to avoid a barrel explosion (or a Sonic Rainboom) though. She can *squee* away her opponents' will to fight her, but she can't overpower concussive force with cuteness.<br /><br />I don't really want to nerf RD... She didn't go on a kill streak until she was both well-armed and played the God Mode game hack. It's still worthwhile to test out the modified Quick Trigger. If it doesn't work, we can reset it to a double attack.dakaptinhttps://www.blogger.com/profile/00335046026707694631noreply@blogger.comtag:blogger.com,1999:blog-4063601667934720977.post-77462531818505711412012-01-29T10:16:35.650-06:002012-01-29T10:16:35.650-06:00That... is very detailed. I guess I just stick to ...That... is very detailed. I guess I just stick to the highlights. But this is good, I got something to work with here ^_^<br /><br />Apple Jack: If AJ was going to parade around with the chainsaw, she may as well have picked up a gun as well. Sure, only an accuracy of 1, but I am assuming that having some kind of range would have helped.<br /><br />Pinkie Pie: A successful Pinkie Sense causes the attacker to "miss." Therefore, if an explosive still causes damage, even if it misses, that damage applies to Pinkie Pie. Yeah, the rules are worded differently, but I'm going to change that now. <br /><br />Rarity: I think Rarity is cursed. Everyone who plays Rarity gets terrible rolls. I am thinking she needs an more effective offensive ability. <br />As for that bonus 2d she gets for defense rolls, it does not apply to Health, the armor is just there to make it harder to score any damage. But when she takes damage, she's down... Cause, ya know, she's Rarity. Keep in mind that she is always considered armored, so a Needler should have only done 2d damage. I don't know if it needs clarification, but she can wear armor over her armored dress.<br /><br />Fluttershy: I can't figure out how it is that she always becomes such a brute in this game. Though you didn't use "I'm a tree" the I intended, I think what you did is probably better. We'll talk about that.<br /><br />Rainbow Dash: I am wondering if Quick Trigger needs some adjustments. Say, second attack is halved, so instead of rolling a d6, it would be a d3. Just a thought.i am Kellyhttps://www.blogger.com/profile/00033317966832670386noreply@blogger.com